SDMP (Spectral Decomposition for Multiscale Projection), a nonlinear DR framework built on an explicit spectral decomposition, is introduced, making the evolving balance between global organization and local detail explicit, controllable, and inspectable.
Ze-Yuan Huang, Angelos Chatzimparmpas, T. Höllt et al.· 0 citations
Level design is one of the most labor-intensive processes in video game development – especially because communicating a creative vision across designers, artists, writers, and gameplay engineers requires extensive iterative refinement. Traditionally, this involves rounds of white boxing and set dressing, which distrib...
Arthur Baars, F. Akker, A. Chatzimparmpas et al.· International Conference on...· 0 citations
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