Long-horizon humanoid loco-manipulation requires composing versatile whole-body skills and reliable high-level decision making. Existing methods often coordinate pretrained skills with scripted planners, finite-state machines or task-specific model-free policies, restricting their ability to handle complex task sequences. To address this limitation, we propose \textbf{LUCID}, a hierarchical model-based reinforcement learning framework that plans over reusable skills through imagined rollouts of a learned dynamics model. LUCID first trains a structured latent-conditioned low-level policy via adversarial imitation and then freezes it while jointly learning a high-level policy and macro-dynamics world model. The world model predicts the temporally extended state transitions induced by latent decisions, enabling high-level policy optimization through imagined rollouts. We evaluate our framework across various simulated multi-object rearrangement scenarios. Experimental results show that LUCID improves the full-task success and partial-completion rates compared to prior baseline methods, demonstrating its effectiveness in complex sequential loco-manipulation tasks.
Cheng Guo, Mingzhe Ni, A. Cangelosi et al.· 0 citations
A unified framework that combines centralized training with decentralized execution (CTDE) and a Hybrid Reward Architecture (HRA) is introduced that enables multiple actors to share a centralized multi-head critic and substantially improves both sample efficiency and policy performance.
Changhao Li, Yifang Zhang, Heng Zhang et al.· 0 citations