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Author

Bin-Bin Zhou

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Open access Sep 2026

Recovering Scene Geometry and Material from Event Streams with 3D Gaussian Splatting

Recovering scene geometry and material yields physically meaningful representations that support many tasks in computer vision and graphics. Methods built on neural representations such as neural radiance fields and 3D Gaussian Splatting perform well but assume clean, well-exposed multi-view images, and their accuracy...

Ze-Hao Chen, Bin-Bin Zhou, Zeng-Wei Zheng · 0 citations
Open access Aug 2026

High-Resolution Novel View Synthesis from Low-Resolution Event Streams

Experiments show that the proposed event-only framework outperforms Pre-SR and Post-SR baselines in both quantitative metrics and visual quality, demonstrating the effectiveness of reconstructing high-resolution radiance fields from low-resolution events alone.

Ze-Hao Chen, Bin-Bin Zhou, Zengwei Zheng · 0 citations

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