Part segmentation is a fundamental problem in computer graphics and 3D vision. Recent works have expanded 3D part segmentation beyond fixed taxonomies, but existing approaches typically only address a specific setting, such as text-guided part segmentation or point-based interaction. In this work, we argue that these s...
Zhe Zhu, Yi-Heng Zhang, Peng Li et al.· 1 citation
Human motion is shaped by both external acoustic events and behavioral intent: spatial audio conveys environmental cues that elicit or guide a response, while text specifies the desired action and how it should be performed. In this paper, we study the novel task of human motion synthesis jointly conditioned on spatial...
Shu-Yang Xu, Zhiyang Dou, Yiduo Hao et al.· 0 citations
High-quality demonstrations for dexterous robot manipulation are costly and difficult to collect, whereas monocular human videos provide a scalable source of diverse manipulation behaviors. However, transferring such demonstrations to dexterous robots remains challenging: monocular hand-object interaction (HOI) reconst...
Jie Ren, Zhe-Hao Jiang, Yin-Hong Yang et al.· 0 citations
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