Skip to content

Author

D. Gonçalves

We have 1 of 3 papers

We haven’t gathered this author’s papers yet. Follow them and we’ll fetch their work.

Not the right person? Other researchers publish under this name.

Conference Open access Aug 2026

Solving One-Dimensional Distance Geometry: a Comparison of GPU Annealing and Branch-and-Prune

This paper explores the application of the Quantix GPU annealer for solving the Subset Sum Problem (SSP) and equivalent cycle instances of the one-dimensional Distance Geometry Problem (DGP). We present a comparative study against the exact Branch and Prune (BP) algorithm across various instance classes to evaluate the...

A. Mucherino, Fang-Tzu Wu, D. Gonçalves et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.