Immersive video communication requires photorealistic, render-efficient, and compact dynamic scene representations. 3D Gaussian Splatting (3DGS) offers a promising representation, but dynamic 3DGS remains difficult to compress due to dense primitives and spatiotemporal redundancy. Anchor-based formulations improve comp...
Ge Gao, Si-Yue Teng, Chanqgi Wang et al.· 0 citations
Overfitted codecs have demonstrated promising performance for image and video compression. In particular, for image compression, the Cool-chic family of models has shown competitive performance against scene-agnostic models, with orders of magnitude lower decoding complexity at the cost of a longer overfitting process....
Tian-Hao Peng, H. Kwan, Fan Zhang et al.· 0 citations
The proposed S-NVRC spans a wide range of bitrate and decoding-complexity using a single encoding (training) and outperforms SHM 12.4 and the multi-layer VTM-20.0, by 43.7% and 5.6% in BD-rate on the UVG dataset, while also providing flexible complexity scalability.
Tian-Hao Peng, H. Kwan, Fan Zhang et al.· 0 citations
The results show that the G-NeRV codec outperforms the state-of-the-art INR-based codec, NVRC, and the latest standard video codec, VVC VTM, by 8.86\% and 14.68\% (in BD-rate), respectively, measured by PSNR on the UVG dataset.
Chang-Qiu Wang, Ge Gao, Fan Zhang et al.· 0 citations
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