Eye-tracking research has traditionally relied on standard metrics, such as fixation-related and time-based measures, to characterize visual attention. While informative, these measures primarily describe where attention is directed and for how long. They are less suited to capturing the continuous spatial and dyna...
Sara Saint-Pierre-Côté, Mathieu Brideau-Duquette, David R. Labbé et al.· Frontiers in Virtual Reality· 0 citations
Proprioception is the sense of perceiving and predicting body position and movement in space. Together with vision and touch, it plays a central role in shaping the body image. Virtual reality allows users to embody self-avatars with altered morphologies, thereby modifying the body representation. This study investigat...
V. Vallageas, Rachid Aissaoui, Iris Willaert et al.· IEEE Transactions on Visuali...· 0 citations
This perspective article explores the current challenges and future potential of artificial intelligence (AI)-assisted immersive virtual reality (VR) for clinical applications in movement-based physical rehabilitation. It highlights the limitations of current immersive VR and introduces AI as a potential solution to im...
Martine Bordeleau, Hannah Derue, David R. Labbé et al.· Frontiers in Virtual Reality· 0 citations
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