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Dian Permatasari Kusuma Dayu

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Open access Oct 2026

Development of an Augmented Reality Flipbook on Fern Morphology to Support Students’ Learning Interest

Fern morphology is commonly taught using printed textbooks and static two-dimensional images, which limits students’ understanding of its three-dimensional structures, especially given the limited availability of real specimens in schools. The primary objective of this study was to develop a learning media utilizing Au...

Ibnu Sina Bawain, Nur Abdillah Raklisyah, Oktavia Dwi Kasmadi et al. · 0 citations
Open access Aug 2026

Pengembangan Board Game Edukatif Berbasis Problem Based Learning dengan Pendekatan Mindful Learning terhadap Kemampuan Berpikir Kritis Siswa pada Materi Archaebacteria dan Eubacteria

Abstract: This study aimed to develop an educational board game based on Problem-Based Learning (PBL) integrated with a Mindful Learning approach to improve students' critical thinking skills on the topic of Archaebacteria and Eubacteria. This study employed a Research and Development (R&D) method using the 4D developm...

Farid Azmi Lesmana, Dian Permatasari Kusuma Dayu, Tiara Renandia Putri et al. · 0 citations

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