Video generators serve as interactive worlds for exploration and simulation, yet realistic and visually appealing frames do not necessarily depict a consistent 3D world. Existing benchmarks assess selected geometric properties or use vision-language models to judge memory and consistency, leaving systematic 3D evaluati...
Dong-Yue Lu, Guian Fang, Hur Lim et al.· 1 citation
Video generators serve as interactive worlds for exploration and simulation, yet realistic and visually appealing frames do not necessarily depict a consistent 3D world. Existing benchmarks assess selected geometric properties or use vision-language models to judge memory and consistency, leaving systematic 3D evaluati...
Dong-Yue Lu, Guian Fang, Hur Lim et al.· 0 citations
Vision-language models (VLMs) struggle with metric and multi-view relationships that remain implicit in RGB observations. Geometry foundation models recover this structure from RGB, but existing methods either fuse the estimated features with visual tokens and learn to use them from question answering alone, or align V...
Rong Li, Shi-Jie Li, Jiangyong Huang et al.· 0 citations
This work conceptualize Agent-Centric Interactive World Proxies, shifting the fundamental paradigm from physical state transitions to agent-usable information transitions, such as execution outcomes, retrieved experiences or skills, and verification signals, broadening the scope of world modeling to provide versatile f...
Yu Yang, Xuemeng Yang, Licheng Wen et al.· 0 citations
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