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Author

Elin Carstensdottir

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Book Open access Aug 2026

Transdiegetic Sound in Narrative-Driven Strategy Games

This paper examines the use of transdiegetic sound as form of feedback by analyzing 11 commercial narrative-focused strategy game titles, and maps how such audio cues are designed for both narrative and gameplay functions, the specifics of how they traverse the diegetic boundaries, and discuss how these designs may sha...

Xuyuan Cai, Elin Carstensdottir · 0 citations

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