Automatic emotion assessment can benefit from combining neural and behavioral signals, but many multimodal approaches rely on separate, modality-specific feature-extraction pipelines before fusion. This paper presents MUPA\textsuperscript{2}E, a unified perception framework that processes facial video and electroencephalography (EEG) through a single shared asymmetric-attention backbone. Facial video is represented through axis-folded frame tokens, while EEG is processed either as a raw multichannel waveform or projected into the spatial domain for multimodal fusion. The framework is evaluated on the DMER dataset under a stratified subject-independent protocol, comparing unimodal video, unimodal EEG, and fused video--EEG configurations with per-channel and merged EEG projections. Using the original recordings, with shorter trials zero-padded to match the longest duration, merged fusion at stride~$30$ achieves the highest validation performance and a test accuracy of $70.07\%$. Further analysis revealed that recording duration is unevenly distributed across the affective classes, making the padding pattern a potential classification cue. Controlling for this factor by cropping all recordings to a common duration of $20$ seconds yielded a test accuracy of $62.71\%$, providing a stricter duration-controlled assessment of the framework in which differences in recording length are removed as a potential classification cue. These findings demonstrate the feasibility of processing structurally different neural and visual signals within a compact unified architecture while highlighting the importance of controlling duration-related cues in affective datasets.
Stefanos Gkikas, Eric Nichols, Christian Arzate Cruz et al.· 0 citations
Deep reinforcement learning (DRL) has achieved great success in many simulated and real-world robotic tasks. However, the difficulty of designing efficient and dense reward functions makes applying DRL to tackle complex long-horizon and open-world tasks a great challenge. Generative adversarial imitation learning (GAIL) can directly learn policies from the expert trajectories and generalize well in large and complex environments, but relies on high-quality demonstrations and can seldom surpass the performance of the demonstration. Recent work used additional human evaluative feedback to facilitate GAIL to learn faster and surpass the demonstrations, but still requires suboptimal demonstrations. Moreover, it is costly and difficult for human expert to provide relatively high-quality demonstrations and evaluative feedback for various tasks. To address the above issues, in this article, we propose generative adversarial self-imitation learning from demonstration and large language model (LLM) feedback (GASL<inline-formula><tex-math notation="LaTeX">$^{3}$</tex-math></inline-formula>MF), since LLMs encode rich commonsense knowledge and can perform a variety of reasoning tasks. GASL<inline-formula><tex-math notation="LaTeX">$^{3}$</tex-math></inline-formula>MF allows a robot to learn from poor demonstrations and gradually replace them with its own good trajectories evaluated by LLM feedback. Our results in four physics-based control tasks and a mobile robot navigation task show that, even with demonstrations of poor performance or not completing the task, GASL<inline-formula><tex-math notation="LaTeX">$^{3}$</tex-math></inline-formula>MF can learn faster with close to optimal performance, and generalize well to different environments and the real world with sim-to-real adaptation. Further analysis shows that the overall distribution of LLM feedback closely resembles that of human feedback and remains closer to that of ground-truth rewards than human feedback. Finally, our GASL<inline-formula><tex-math notation="LaTeX">$^{3}$</tex-math></inline-formula>MF method works regardless of the LLM employed, and the LLM feedback from different LLMs remain robust across tasks and even better consistency than human feedback for robot learning in some tasks. These results shed light on the potential of robot imitation learning from even poor or failed demonstrations and broaden its application to a wide range of real-world tasks.
Keyvan Zhang, Zheng Fang, Enqi Zhao et al.· IEEE Transactions on robotic...· 0 citations