Text-conditioned full-body human-object interaction (HOI) generation requires synthesizing human motion and object trajectories that match the input text while remaining precisely coordinated over time. Most methods represent the human and object as separate trajectories and predict the global human-object couplings. L...
Chu-Qiao Li, Xiang-Hui Xie, Yong Cao et al.· 0 citations
This work proposes ODin, which formulates registration as a 3D diffusion process that generates a point cloud aligned with the target geometry while preserving template semantics through consistent point ordering, and establishes a new state of the art in 3D human registration.
Mattia Masiero, Ilya A. Petrov, Daniel Cremers et al.· 1 citation
The representation of 3D clothed humans as standardized 2D UV texture and displacement maps over an underlying body model has long been studied. This compact representation is enticing as it enables pretrained image networks to process, generate, and edit 3D avatars, but is only useful if scans are accurately aligned a...
Margaret Kostyrko, Yuxuan Xue, Garvita Tiwari et al.· 1 citation
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