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Open access Jul 2026

In-Situ Gaussian Splatting-generated 3D Thermal Mesh Visualization for Urban Trees in Augmented Reality

Abstract. Urban trees provide critical ecosystem services in dense city environments, yet current workflows for monitoring their thermal behaviour remain confined to 2D desktop-based analysis with no three-dimensional spatial context or field-deployable visualization capability. This paper presents a complete pipeline for in-situ 3D thermal mesh visualization of urban trees in Augmented Reality (AR), combining Thermal InfraRed (TIR) image acquisition, Gaussian Splatting-based mesh reconstruction, quantitative validation, and mobile AR deployment. TIR images of a Tilia tomentosa acquired with a FLIR T560 camera are preprocessed with a standardized false-colour palette and fed into the MILo (Mesh-In-the-Loop Gaussian Splatting) framework to reconstruct a thermally attributed 3D mesh. Geometric evaluation against a Z+F IMAGER 5016 TLS reference using the M3C2 algorithm demonstrates that MILo recovers 13.5 times more canopy geometry than traditional multi-view stereo under thermal imagery, with a standard deviation of 4.0 cm. A colourmap inversion procedure recovers per-vertex temperature estimates from the GS-derived mesh colours, yielding a mean absolute difference of 0.7°C against direct T-Cam measurements (thermal camera mounted on the laser scanner), within the combined instrument accuracy of both sensors. The resulting thermal Gaussian Splat was deployed in a custom Android AR application supporting hybrid marker-based and GPS-based spatial anchoring for in-situ visualization. These results demonstrate the technical feasibility of GS-based thermal reconstruction and mobile AR as a medium for communicating three-dimensional canopy thermal information to educators and urban forestry practitioners.

Chaimaa Delasse, D. Billi, Gede Mahendra Darmawiguna et al. · 0 citations
Open access Jul 2026

3D Meshing of Challenging Surfaces using Gaussian Splatting

Abstract. Accurate 3D reconstruction of Cultural Heritage (CH) assets remains a challenging task when scenes include complex geometries and non-Lambertian surfaces, such as dense vegetation, reflective ceramics, or polished materials, which often degrade the performance of traditional multi-view stereo (MVS) pipelines. This work investigates the potential of Mesh-In-the-Loop Gaussian Splatting (MILo), a recent extension of 3D Gaussian Splatting (3DGS) that integrates differentiable mesh extraction directly within the optimization process, enabling bidirectional consistency between volumetric and surface representations. The method is evaluated on three challenging CH datasets: a monumental Tilia tomentosa tree located in a UNESCO-listed urban garden, a reflective ceramic object from the Sarreguemines Earthenware Museum and the South Portal façade of the Notre-Dame Cathedral of Strasbourg. MILo-based reconstructions are compared against standard photogrammetric MVS results generated with Agisoft Metashape, using terrestrial laser scanner (TLS) point clouds as geometric reference. Quantitative accuracy assessment is performed through Multiscale Model-to-Model Cloud Comparison (M3C2), focusing on error distribution, standard deviation, outlier percentage, and preservation of fine-scale structures. Results indicate that while conventional MVS performs slightly better on stable architectural surfaces, MILo significantly improves reconstruction consistency for complex organic geometries, substantially reducing outliers and better preserving thin structures. These findings highlight the suitability of MILo for CH documentation scenarios characterized by challenging surface properties and intricate natural forms.

D. Billi, Chaimaa Delasse, Arnadi Murtiyoso et al. · 0 citations