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Preprint Sep 2026

DirectUV: Image-Conditioned UV Texture Generation with Surface-Aware Positional Encoding

Generating high-quality UV textures for 3D meshes remains challenging. Multi-view projection pipelines suffer from occlusion and view inconsistency, and recent methods that generate textures directly in UV space still rely on auxiliary modules to supply 3D information, leaving the attention mechanism tied to UV-grid po...

Jian-Tao Lin, Ying-Jie Xu, Ming Sheng et al. · 0 citations
Preprint Sep 2026

Seg3DParts: Segmentation-Grounded Controllable Part-Level 3D Generation

Part-level 3D assets are essential for editing, reassembly, and interaction, yet recovering such structure from a single image remains challenging due to occlusion, ambiguous boundaries, and the need for coherent multi-part reasoning. Existing approaches struggle to achieve both controllable part-level generation and c...

Jian-Tao Lin, Mei-Xi Chen, Ying-Jie Xu et al. · 0 citations

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