Robots must often continue a task after a target moves, the viewpoint shifts, or an obstacle appears, even though their earlier observations and committed actions reflect the previous scene. Many simulation robustness benchmarks fix external conditions at reset, leaving this temporal challenge underexamined. We introdu...
Yun-Bei Zhang, Zi-Jian Jin, Yuan-Zhe Liu et al.· 0 citations
Dexterous manipulation depends on contact dynamics that are often only partially observable from vision. Recent World-Action Models (WAMs) couple predictive video world modeling with action generation, but remain largely vision-centric and therefore cannot directly model these contact dynamics. We present DexTacWAM, a...
Hao-Ran Yuan, Ze-Kai Wang, Boning Shao et al.· 0 citations
Controllable video generation remains challenging due to the difficulty of specifying precise multi-object interactions using text prompts or motion-control inputs that primarily constrain pixel movement. In practice, trajectory-based control often requires users to draw accurate tracks for multiple objects, which scal...
Vedant r Shah, O. Susladkar, Tushar Prakash et al.· arXiv.org· 0 citations
Video editing spans diverse editing paradigms, yet achieving high-quality instruction-guided and subject-guided editing within a single unified framework remains challenging. We introduce EditVid, a training-free framework combining sparse causal memory for local coherence, correspondence-based post-attention token inj...
A. Juvekar, O. Susladkar, K. A. Nguyen et al.· 0 citations
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