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Author

Jun Gong

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Preprint Aug 2026

NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation

The advancement of Embodied AI necessitates high-quality simulation assets that faithfully mirror the real world. However, transforming raw visual observations into simulation-ready scenes remains challenging due to the lack of physical grounding and scene-level interactivity in current image-to-URDF methods. We propos...

Yumeng He, Yi-Chen Song, Xiao-Tian Yang et al. · 1 citation

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