Skip to content

2 papers indexed here

We haven’t gathered this author’s papers yet. Follow them and we’ll fetch their work.

Not the right person? Other researchers publish under this name.

Preprint Aug 2026

One Query, Many Scales: Sparse Mixture-of-Experts for Efficient Hierarchical Cross-View Geo-Localization

Cross-view geo-localization (CVGL) retrieves geo-tagged satellite imagery for a ground-view query. Most systems exhaustively search a flat, fixed-resolution gallery, incurring high cost over large areas and adapting poorly to satellite resolution changes. Autoregressive coarse-to-fine alternatives reduce comparisons but bind later predictions to earlier decisions and a predefined hierarchy. We introduce GeoMoE, a sparse mixture-of-experts dual encoder that decouples global multi-scale representation learning from local hierarchical search. Global multi-scale supervision and content-adaptive routing map ground and satellite images across resolutions into a globally comparable embedding space. At inference, each image is encoded once, and probabilistic beam search follows parent--child links to score a small candidate subset. Later levels reuse these descriptors rather than features generated by preceding levels, limiting feature-level error propagation and hierarchy coupling. We further introduce VIGOR-M, a four-city benchmark with an explicit parent--child satellite hierarchy and held-out half-step galleries for single-resolution, cross-resolution, and hierarchical evaluation. GeoMoE achieves 95.78% R@40m on Just Zoom In, 2.77 percentage points above the previous best, and 62.39% R@1 on VIGOR-M. The latter requires 0.885 MMAC/query for descriptor matching, 5.27% of an exhaustive L3 scan, while exceeding the strongest exhaustive baseline by 3.12 percentage points in R@1. One model trained on L1, L2, and L3 also outperforms a matched dense control across all six galleries and transfers to three withheld resolutions. By decoupling globally trained embeddings from local hierarchical search, GeoMoE jointly improves localization accuracy, search efficiency, and cross-resolution transfer.

Ruijie Fan, Junyan Ye, Qiyuan Zhu et al. · 0 citations
Preprint Jul 2026

VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System

Text-to-video models have achieved remarkable visual quality, yet they still struggle to generate physically consistent dynamics because the temporal evolution of a scene must be inferred implicitly from a highly compressed text prompt. Existing chain-of-thought approaches introduce intermediate plans or visual states, but these representations are typically non-executable or temporally sparse, limiting their ability to instantiate and control the complete spatiotemporal process. To address this limitation, we introduce VideoCoCo, an agentic dual-engine framework in which executable Blender code serves as a process-level chain of thought. Given a text prompt, a coding agent synthesizes a Blender program that explicitly specifies the scene and its temporal evolution. The executable simulation engine runs the program to produce a deterministic spatiotemporal draft, which is subsequently transformed into a photorealistic video by a generative video engine through draft-conditioned editing. This decomposition separates process-level reasoning from high-fidelity visual realization. To adapt the video editor to simulated drafts, we construct VideoCoCo-3K, a curated dataset of draft-instruction-target triplets. VideoCoCo improves the OmniWeaving baseline from 0.475 to 0.558 on PhyGenBench and from 52.18 to 77.88 on VBench-2.0, achieving the best average score on both benchmarks. These results demonstrate that executable code provides an effective, controllable, and inspectable intermediate representation for physically consistent video generation.

Haodong Li, Tianfei Ren, Xiaoxiao Ma et al. · 4 citations