Human evaluation of AI systems and digital products is costly, slow, and difficult to scale. Offline evaluations are more scalable but often abstract away human diversity and interactive behavior. We therefore introduce MatrAIx, a population-scale simulated-user evaluation infrastructure for testing AI systems and digital products with heterogeneous users. MatrAIx has three core components: First, Persona 8B contains 8.3 billion persona records represented by 1,290 categorical dimensions. Records are either sampled from a dependency graph that preserves correlated attributes or derived from human-authored profiles. We release a quality-filtered coreset of approximately 1 million personas, comprising 599,847 human-grounded and 400,000 synthetic records. Second, the MatrAIx Playground provides four environments in which diverse users evaluate and interact with digital products: Survey, AI Chatbot, Web, and App. Third, MatrAIx provides 1,010 application tasks spanning more than 25 domains, including Commerce, Software, Finance, and Healthcare. We conducted 18,189 evaluation trials across eight representative tasks. Persona agents were powered by three LLMs: Claude Opus 4.8, GPT 5.5, and Claude Haiku 4.5. The resulting feedback captures how decisions and preferences vary across persona backgrounds, including hesitation after a price increase, willingness to continue after an AI assistant fails, and latency tolerance. We conducted two main validation studies: First, a 400-trial controlled study evaluated persona adherence across ten behavioral attributes and all four environments. The declared behavior was expressed or correctly suppressed in 366 trials (91.5%). Second, human and LLM judges evaluated the extraction quality of human-grounded personas. Overall, MatrAIx provides an end-to-end infrastructure for evaluating AI systems and digital products with diverse simulated human users.
Xiaomin Li, Yuexing Hao, Jian Hou et al.· 0 citations
Progress in large language models is often summarized using a single scalar measure, such as a time horizon, a latent ability estimate, or an aggregate benchmark score. These summaries capture the overall performance, but they do not test whether progress is distributed differently across task difficulty. We find that most of the apparent shift in gains toward harder tasks does not reflect a change in the shape of the difficulty-response curve. On METR time-horizon data, a single Rasch model with rising ability reproduces this pattern, so it is largely explained by ceiling effects rather than a qualitative change in capability. This echoes how the choice of metric can make claimed emergent abilities look like a property of the models themselves. We then identify a smaller hard-task effect that survives this control. Isolating it is difficult on agentic benchmarks, because newer models are usually run with newer agentic harnesses, so a gain on hard tasks cannot be assigned to the model or its scaffold. We break the confound with LiveCodeBench, a public competitive programming benchmark that runs no agentic scaffold while pairing dated models with an exogenous difficulty ordering. After accounting for the rise in overall ability, models released after September 2024 still gain on the hardest problems beyond what their easy and medium performance predicts, by about +0.40 logits under our most conservative assumption, raising the hard-problem solve rate from roughly 18% to 25%. The effect is led by the strongest reasoning models and holds for hard tasks that need only short reasoning, not autonomy over long horizons. We present this as a result specific to competitive programming, since our clean identification rests on a single coding benchmark. We release the LiveCodeBench Difficulty Panel (66 dated models x 1,055 problems) and our analysis code.
Hanwen Xing, Pengyu Wang, Bingxu Meng et al.· 1 citation