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Kai-Xin Li

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#artificial intelligence Preprint Oct 2026

Game-Creation-Agents: Autonomous Game Production

Game-Creation-Agents (GCA) turns a natural-language request into a runnable Phaser 4 browser game. The pipeline first builds a multimodal game design document that couples mechanics and scene contracts to grounded visual references. It then projects that document into a runtime scaffold, machine-readable contracts, and...

Tencent Multimodal RL Team Xiangxin Zhou, Jia-Qi Tang, Kenney Ma et al. · 0 citations
Jul 2026

Why Are GUI Agents Correct but Late? Decode on the Decision-Time Critical Path, Tested with Pre-Compiled Policy Trees

Results suggest that AAPT performs best when candidate actions can be enumerated in advance, whereas reactive execution remains stronger when they cannot, and on an external benchmark, AAPT matches the overall performance of a reactive baseline, although the two methods exhibit complementary strengths.

Zi-Han Dong, Rui Qian, Ruifang Qian et al. · 0 citations
Jul 2026

JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

JarvisHub is introduced, a canvas-native creative agent harness for long-horizon multimodal creation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.

Yunlong Lin, Zixu Lin, Zhaohu Xing et al. · 1 citation

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