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L. Fan

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Open access Aug 2026

Gamified Teaching Scenario Simulation System Built Based on Unity Engine and Particle System

This study presents a gamified teaching scenario simulation system based on the Unity engine and a particle system, integrating learner behavior modeling, exponentially weighted moving average (EWMA) smoothing, semantic parameter mapping, and GPU-driven parallel rendering into a closed-loop visual feedback framework.

L. Fan, Y. Yang · 0 citations

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