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Author

Markus Steinberger

3 papers indexed here

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Preprint Oct 2026

SteadySplats: Resampling of Low-Variance Gaussians for High-Fidelity Stochastic Rendering

Stochastic order-independent transparency enables efficient and elegant rendering of primitive-based radiance fields like 3D Gaussian Splatting models, but remains impractical due to the inherent visible noise in the output. We propose a principled approach to minimize high-frequency noise, addressing its sources at th...

Felix Windisch, Thomas Köhler, Lukas Radl et al. · 0 citations
Preprint Oct 2026

Real-time Rendering of Pre-integrated Neural Emitters

Direct illumination from non-trivial emitters with occluding housing, high-polygon emissive meshes, spatially varying emission, or deformable assemblies is a persistent bottleneck in real-time rendering. Current real-time solutions either rely on simplified analytical representations or fall back to runtime sampling. A...

Arno Coomans, Floor Verhoeven, Edoardo A. Dominici et al. · 0 citations
#machine learning Preprint Sep 2026

The Domain Is a Residue: Adapting Self-Supervised Features, Not Generators

The RFA has about 160 times fewer trainable parameters than CycleGAN-Turbo and under a fifth of its per-condition training time, and carries weather, lighting and rendering style as a residue as a residue of 13 to 14% of the feature norm.

Thomas Deixelberger, Markus Steinberger · 0 citations

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