The implementation of the Merdeka Curriculum requires the realization of student-centered learning (SCL), which promotes students’ active participation, independence, and collaboration. However, classroom practices in schools are still often dominated by teacher-centered approaches, highlighting the need for innovative learning media that support this educational transformation. This study aims to analyze the implementation of student-centered learning within the Merdeka Curriculum through the utilization of the Educaplay platform in Pancasila Education at the senior high school level. This research employed a descriptive qualitative approach with a case study design. Data were collected through participatory observation, expert validation of learning materials and instructional tools, and documentation. Data analysis was conducted qualitatively using the Miles and Huberman interactive model, while validation data were analyzed using feasibility percentages. The findings revealed that the developed instructional tools achieved an average validation score of 98.75%, categorized as excellent. The implementation of Educaplay features, including interactive slideshow, matching game, and froggy jumps, successfully increased students’ active engagement, fostered learning independence, strengthened collaboration and communication skills, created more meaningful and contextual learning experiences, and transformed the teacher’s role into that of a learning facilitator. These findings are further supported by a synthesis of the literature indicating that gamification and game-based learning effectively enhance students’ motivation, participation, and learning outcomes. Therefore, Educaplay functions not only as a digital learning medium but also as a pedagogical tool that supports the implementation of student-centered learning principles within the Merdeka Curriculum.
A. Malika, Sapriya, Rahmat et al.· Jurnal Pendidikan Ilmu Sosia...· 0 citations
Character education has become a strategic issue in global education because of its role in shaping learners with integrity, social responsibility, and civic awareness. Responding to reviewer concerns about methodological transparency, this revised study explicitly combines bibliometric mapping with a content-based systematic synthesis. Data were retrieved from Scopus on February 5, 2026, but the analytical window was restricted to complete publication years from January 2016 to December 2025. A refined bibliometric corpus of 589 English-language journal articles was analyzed, and 512 articles were retained for content-oriented synthesis after eligibility screening. The procedure was organized through a PRISMA-informed flow, explicit inclusion and exclusion criteria, metadata quality checking, and independent relevance screening. VOSviewer was used to map publication trends, author productivity, institutional and country contributions, and keyword co-occurrence, overlay, and density patterns. The findings show a generally increasing publication trend, with character education and civic education occupying central positions in the intellectual structure of the field. Content synthesis identifies four substantive directions: virtue ethics and moral formation, democratic civic education, contextual/local wisdom-based character education, and practice-oriented innovations such as project-based learning, empathy, action civics, and digital literacy. The study contributes by clarifying both the quantitative structure and substantive development of character education research while acknowledging the limitations of Scopus-only, English-language, and bibliometric evidence.