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Author

Robert J. Teather

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Book Open access Oct 2026

Visual Cues in Augmented Reality Piano Playing

We present an augmented reality (AR) piano-playing system investigating the effectiveness of three visual cue strategies for guided key-press interaction. Using a within-subjects design, we evaluated reaction time, error rate, mental workload, and system usability. Although key-pressing performance yielded no statistic...

Rebecca Yee, Christopher Du, Robert J. Teather et al. · 0 citations
#human-computer interacti... Preprint Sep 2026

Steering Versus Teleporting in Mobile Virtual Reality

Mobile virtual reality (MVR) provides low-cost access to extended reality (XR), but its limited input restricts use of common locomotion techniques such as head-decoupled and velocity-controlled steering. Using a low-cost controller with an audio-based button, we compared gaze- and controller-directed steering and tele...

Kristen Grinyer, Daniel Zielasko, Robert J. Teather · 0 citations
#human-computer interacti... Preprint Sep 2026

Comparing Haptic Feedback Across Hand Tracking and Controllers in VR Object Interaction Tasks

Hand tracking offers natural VR interaction but lacks controllers'inherent tactile feedback, while haptic feedback across input methods remains understudied. We conducted a participant study comparing vibration, impulse, and no feedback in hand- and controller-based VR interaction across grasp-, pinch-, and tap-like ge...

Natalia Ocampo, J. Gonzalez, Robert J. Teather et al. · 0 citations
#human-computer interacti... Open access Oct 2025

Comparing Hand and Controller Avatars with Hand Tracking and Controller-Based Interaction

Results indicate that hand tracking benefits from any form of visual representation-even when mismatched-achieving up to 5.8% greater accuracy compared to having no avatar, likely due to its reliance on visual feedback in the absence of a physical prop.

Natalia Ocampo, Johann Felipe Gonzalez, Robert J. Teather · 5 citations

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