Modern GPUs increasingly integrate Tensor Cores into the execution pipeline. Although aggregate tensor throughput continues to grow, aided by an operand supply that has evolved from register-based in Ampere to redundancy-free, memory-based in Hopper and Blackwell, efficiently orchestrating the complete tensor compute pipeline for the modern AI workloads remains challenging. We identify the fundamental bottlenecks as fixed parallelism and coarse-grained scheduling, both of which are exposed by modern AI workloads that interleave diverse non-GEMM operations with GEMM. To orchestrate tensor computation efficiently, we propose FIBER, a new architecture that extends the GPU SIMT (single instruction, multiple thread) model. Its basic execution instance, the \emph{fiber}, is decoupled from private register ownership, carrying only minimal control state while accessing an SM's registers through a shared view. This enables dynamic parallelism scaling, fine-grained register-level dataflow scheduling, and offers a redundancy-free alternative for matrix operand supply. We extend the ISA, microarchitecture, and compiler to realize shared-register addressing, conflict-free operand delivery, and fiber-based program mapping. Under a typical mixed-precision LLM serving scenario, FIBER achieves a 2.25x end-to-end speedup on Ampere (1.15x for the original FP16 computation), with 1.8x and 2.09x on Hopper and Blackwell respectively, and kernel-level gains up to 2.49x.
Zihan Liu, Jingwen Leng, Yangjie Zhou et al.· 0 citations
Modern LLM (large language model) workloads increasingly rely on optimized GPU kernels through hardware-software co-design. These kernels achieve high-performance through fine-grained dependency scheduling and computation-memory overlap. As such, they incur new challenges on existing GPU performance models. Instruction-driven simulators are costly to adapt to evolving architectures, while analytical models are too coarse to capture kernels'characteristics. We propose GPU-Tile-Sim, a tile-centric GPU simulation framework for LLM hardware-software co-design. The key insight is that modern LLM kernel performance is governed less by individual instruction latency than by the dependency structure that controls execution order and overlap. Accordingly, GTSim represents kernel execution as a warp-level tile graph whose nodes capture tile-level operations and whose edges encode data and ordering constraints. Using this representation, we design an automatic tile-graph frontend and a graph-driven simulation backend. We evaluate GTSim on representative GEMM, attention, and end-to-end LLM inference workloads. On A100 and H100 across both conventional and highly optimized kernels, GTSim achieves high performance-modeling accuracy (MAPE, Mean Absolute Percentage Error, 1.22%--8.71%). We further extend GTSim to Blackwell with preliminary validation, and demonstrate its effectiveness in analyzing software and architectural design choices.