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Tianyu Pang

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#artificial intelligence Preprint Oct 2026

Game-Creation-Agents: Autonomous Game Production

Game-Creation-Agents (GCA) turns a natural-language request into a runnable Phaser 4 browser game. The pipeline first builds a multimodal game design document that couples mechanics and scene contracts to grounded visual references. It then projects that document into a runtime scaffold, machine-readable contracts, and...

Tencent Multimodal RL Team Xiangxin Zhou, Jia-Qi Tang, Kenney Ma et al. · 0 citations
#artificial intelligence Preprint Sep 2026

Relative Generalization Invariance of LLM Pretraining

This work introduces Relative Generalization Invariance (RGI), the invariance of the validation-loss difference between any two tokens across models, and shows that RGI approximately holds across a wide range of optimizers and moderate architectural variations, suggesting that these choices induce an approximately unif...

Feng-Zhuo Zhang, Shu-Che Wang, Sheng-Gui Li et al. · 0 citations
Review Sep 2026

WorldReward: Reward Modeling for Camera-Conditioned World Models

This work presents WorldReward, a VLM-based pairwise preference reward model that unifies action-consistency and visual-quality evaluation for camera-conditioned world models, and introduces WorldReward-Bench, a human-annotated benchmark measuring reward-model agreement with human preferences across action consistency,...

Yi-Bin Wang, Ze-Han Wang, Junshu Tang et al. · 0 citations
Jul 2026

Predictive Divergence Masks for LLM RL

The predictive divergence mask is proposed, which asks whether the next policy-gradient step will increase or decrease the same divergence used by the trust region, and the resulting masks improve RL training across model scales and precision settings.

Xiang-Xin Zhou, Jiarui Yao, Penghui Qi et al. · 0 citations
Jul 2026

JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

JarvisHub is introduced, a canvas-native creative agent harness for long-horizon multimodal creation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.

Yunlong Lin, Zixu Lin, Zhaohu Xing et al. · 1 citation

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