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Author

Ulrich Rüde

3 papers indexed here

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Preprint Sep 2026

TERRA-NG v1.0: Extreme-Scale, GPU-accelerated Mantle Convection

We present TERRA-NG, a portable, GPU-accelerated, matrix-free mantle-convection code. A single Kokkos C++ implementation runs at scale on NVIDIA, AMD, and Intel GPU supercomputers. TERRA-NG has a deliberately narrow design: built on a radially extruded mesh of spherical wedges, tailored to the spherical shell geometry,...

F. Böhm, Nils Kohl, Ponsuganth Ilangovan et al. · 1 citation
Preprint Sep 2026

Mixed-Precision Computing for Scientific Discovery: Formats, Co-Design, and Responsible Approximation

Reduced and mixed precision have moved from a niche optimization to a central design axis in scientific computing and engineering, driven by energy constraints, heterogeneous accelerators, and the convergence of simulation and machine learning. This paper organizes the landscape around seven coupled themes---number for...

E. Agullo, H. Anzt, Daniel Bauer et al. · 0 citations
Preprint Sep 2026

Performance Analysis of Low-Order, GPU-accelerated Finite Element Kernels using Kokkos

We study performance portability for low-order, matrix-free finite element kernels, using the example of a vectorial, variable-coefficient PDE operator originating in geophysical models. Written in Kokkos, the kernel is compared on NVIDIA H100, AMD MI250X, AMD MI300A and Intel PVC Max 1550 GPUs. Owing to its low order...

F. Böhm, Nils Kohl, H. Köstler et al. · 1 citation

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