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Vladislav Valerievich Lipatov

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Open access Sep 2026

IT Tools for Player-Driven Narrative in Open-World

In open-world games, classical tools of dramatic analysis – the three-act structure, Freytag's pyramid, the hero's journey – fail to describe the actual gameplay experience: players gain freedom to choose the traversal order of modular content, making authorial control over pacing impossible. This paper introduces the...

V. Kugurakova, Maria Valerievna Kochakova, Vladislav Valerievich Lipatov · 0 citations

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