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Preprint Aug 2026

Spoken Function Calling: A New Perspective on Spoken Language Understanding for Large Audio Language Models

Spoken Language Understanding (SLU) is the core component of task-oriented dialogue systems and a pivotal link in achieving seamless human-agent interaction. While traditional SLU can effectively extract user semantics for closed-set tasks after in-domain supervised fine-tuning, it faces significant challenges in leveraging in-context learning for open-domain tasks due to its ambiguous rule definitions. This work proposes Spoken Function Calling (SFC), a novel semantic understanding perspective that optimizes semantic understanding with structured rule definitions, to evolve beyond traditional closed-set SLU. Specifically, we curate and extend a suite of spoken functions based on traditional SLU datasets, construct a multi-agent system to synthesize the SFC-Bench dataset, evaluate the performance of Large Language Models (LLMs) and Large Audio Language Models (LALMs), and enhance the SFC capabilities of LALMs through post-training. Experiments demonstrate that SFC outperforms traditional SLU, substantially enhancing the semantic extraction accuracy for LLMs and LALMs.

Yuezhang Peng, Yuxin Liu, Changfeng Gao et al. · 1 citation
Preprint Jul 2026

Efficient Chain-of-Modality Reasoning via Progressive Compression for Spoken Language Models

This work proposes Efficient Chain-of-Modality Reasoning (ECoM Reasoning), the first framework to introduce compressed reasoning into SLMs, and proposes Progressive Compression, a curriculum-based strategy that gradually trains the model from full-form reasoning to compressed reasoning.

Pengchao Feng, Chao-Hong Tan, Qian Chen et al. · 0 citations
Review Jul 2026

Summary of DCASE 2026 Task 5: Audio-Dependent Question Answering

DCASE~2026 Task~5 introduces Audio-Dependent Question Answering (ADQA), which tests whether large audio-language models answer from the audio rather than from textual priors. An Audio-Dependency Filtering (ADF) pipeline combines silent-audio probing, per-option perplexity, a large language model (LLM) commonsense check, and human review to remove items solvable from text alone. The 3000 items that pass form the ADQA-Bench evaluation set, spanning music, speech, and environmental audio. The inaugural edition draws 14 teams and 36 submissions across two tracks defined by total parameter count (up to 100B and under 10B). A Chung-Ang University ensemble of MOSS-Audio-8B-Thinking and Qwen3-Omni-30B reaches the top overall accuracy at \pct{58.33}, and a MOSS-only configuration from the same team leads the sub-10B track at \pct{57.30}. Across the 30 submissions with a comparable development score, evaluation accuracy falls by 11.91 percentage points (pp) on average (median 10.91\,pp) on the hidden evaluation split, which is designed to be harder than the development split. The most common building blocks are: the MOSS-Audio-8B-Thinking backbone (13 of 36 submissions), Low-Rank Adaptation (LoRA) fine-tuning on AudioMCQ-StrongAC, and preference or reinforcement-learning objectives -- Group Relative Policy Optimization (GRPO) in five teams, Group reward-Decoupled Normalization Policy Optimization (GDPO) in two. At test time, prompt engineering is near-universal, and majority or choice-permutation voting is common. Every system misses the same set of 233 evaluation items.

Haolin He, Renhe Sun, Zheqi Dai et al. · 0 citations