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Xin Wang

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Preprint Oct 2026

Orbia: Do Generated Videos Form a Consistent 3D World?

Video generators serve as interactive worlds for exploration and simulation, yet realistic and visually appealing frames do not necessarily depict a consistent 3D world. Existing benchmarks assess selected geometric properties or use vision-language models to judge memory and consistency, leaving systematic 3D evaluati...

Dong-Yue Lu, Guian Fang, Hur Lim et al. · 0 citations
Preprint Sep 2026

Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation

Long-horizon camera-controlled video generation requires recovering previously observed content from an ever-growing visual history. Existing approaches either search historical context implicitly or reconstruct it into persistent 3D memory, facing inefficient memory access or accumulated geometric errors. Our key insi...

Ze-Song Yang, Wei-Kai Chen, Li-Yuan Cui et al. · 0 citations
Preprint Aug 2026

CoverPrune: Coverage-Driven Token Pruning for 3D VLMs via Optimal Transport

CoverPrune is introduced, a training-free framework that formulates inference-time token pruning as an Optimal Transport (OT) problem, and the Feature-Spatial-Temporal (FST) transport cost and target capacity, along with an efficient Spatial-Guided Greedy Selection (SGS) algorithm to approximate the OT objective.

Peng Ling, Ying-Da Yin, Ling-Ting Zhu et al. · 0 citations
Preprint Sep 2026

SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models

SolarWM, a fully open foundation for building interactive video world models from data preparation through long-horizon inference, is introduced, providing a reproducible and extensible foundation for interactive world-model research.

Jun-Chao Huang, Guian Fang, Sheng-Ju Qian et al. · 12 citations
Preprint Aug 2026

Scenix: Sparse-View 3D Scene Reconstruction via Executable Scene Programs

A framework that predicts an executable scene representation from sparse views and realizes it through perception-grounded asset instantiation and closed-loop spatial refinement is presented, and observation-consistent supervision is introduced that aligns each target scene with the visual evidence available in its inp...

Kai Li, Lu-Tao Jiang, Zhenyang Li et al. · 1 citation
Jul 2026

MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction

The key idea is to progressively densify anchored VecSet latents via hierarchical point-shuffle upsampling, increasing spatial capacity for fine-grained geometry modeling and replacing global cross-attention with AVS-Conv, a geometry-aware local aggregation operator operating within local neighborhoods rather than the...

Dehao Hao, Kaiyi Zhang, Tanghui Jia et al. · 0 citations

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