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Xuan-Yi Liu

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#artificial intelligence Preprint Oct 2026

Mallea: Building, Steering, and Memorizing Worlds with Coding Agent

Code world models represent world dynamics through explicit state and executable rules. We investigate how to coordinate object representations, behavioral revisions, and visual memory within this formulation. We present Mallea, a system for building, steering, and memorizing worlds from text. A coding agent infers obj...

Xuan-Yi Liu, Rui-Qi Li, Si-Wei Ma · 0 citations
#artificial intelligence Review Oct 2026

UltraText Bench: A Comprehensive Bilingual Benchmark for Evaluating Visual Text Rendering in Image Generation

Dense visual text requires image generators to reproduce long strings across multiple regions with correct placement and legibility. As short-string rendering improves, evaluation must test sustained performance across more demanding scenes. We introduce UltraText Bench, a bilingual benchmark for prompt-only generation...

De-Yuan Liu, Yihao Hu, Jing-Xuan Zhang et al. · 0 citations
Preprint Sep 2026

MindWorldBench: Evaluating Mental-State-to-Behavior Reasoning in Image-to-Video Generation

Current image-to-video models achieve visual realism and physical plausibility, but reasoning about mental states remains unexplored. Actions are driven by belief, desire, and perception, requiring inference beyond explicit instructions. We introduce MindWorldBench to evaluate mental-state-conditioned video generation....

Rui-Qi Li, Xuan-Yi Liu, Si-Jia Li et al. · 0 citations
#artificial intelligence Preprint Sep 2026

TriWorldBench: A Tri-View Consistency Perspective on Embodied World Models

TRWORLDBENCH is introduced, a benchmark for evaluating embodied world models through synchronized head, left-wrist, and right-wrist videos and uses 19 metrics to assess tri-view consistency, task alignment, physical and 3D coherence, motion quality, temporal consistency, and visual quality.

Xuan-Yi Liu, Hao-Feng Wang, Rui-Qi Li et al. · 0 citations
Jul 2026

MoWorld: A Flash World Model

MoWorld is the first real-time interactive World Model built on the Neural Processing Unit (NPU) and can achieves up to 50 FPS in such the devices, enabling practical and efficient deployment at scale.

Team Moxin, Deyi Ji, Tianrun Chen et al. · 1 citation

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