PENGEMBANGAN GAME EDUKASI IPA ‘RAINFOREST RUSH’ SEBAGAI MEDIA PEMBELAJARAN BERBASIS CONSTRUCT 3 UNTUK MENINGKATKAN LITERASI DIGITAL SISWA KELAS V SEKOLAH DASAR
This research was motivated by the constrained utilization of interactive technology-based learning media in primary natural and social sciences (IPAS) instruction, which has resulted in conventional teaching practices that fail to optimize students' digital literacy. This study aimed to develop a Construct 3-based edu...