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Yao-Hui Liu

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Review Open access Oct 2026

Enhancing creativity in STEAM higher education through problem-based learning: a systematic review and meta-analysis

The United Nations Sustainable Development Goal 4 (SDG 4) position creativity as a critical competency in 21st -century STEAM education, highlighting the urgency of cultivating students’ capacity to navigate complex transdisciplinary challenges. Although problem-based learning (PBL) has become a prevalent instructional...

Shui-Ling Lu, S. Phang, S. K. Judge et al. · 0 citations

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