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Yi-Lun Du

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Preprint Oct 2026

MoSE3: Learning World-Space SE(3) at Every Pixel

Dense 3D point tracking has been a prominent paradigm for modeling motion in dynamic scenes, but a point track is just a 3-DoF translation curve per pixel: it captures where pixels go, not the rotation of the underlying part, nor which pixels move together as one body. We propose MoSE3, the first feed-forward model tha...

Jia-Huan Cheng, Zhi-Yi Li, Tian Xia et al. · 0 citations

DriftWorld: Fast World Modeling through Drifting

Predictive world models enable robots to plan by imagining the outcomes of their actions, but their value for control hinges on generating many rollouts quickly. This creates a bottleneck for diffusion-based world models: multistep sampling makes each rollout expensive, limiting large-scale action search at inference t...

Susie Lu, Haonan Chen, Weirui Ye et al. · 0 citations
Jul 2026

Masked Visual Actions for Unified World Modeling

Masked Visual Actions is introduced, a pixel-space control interface that expresses action as a partially revealed trajectory of an arbitrary entity in a video that supports inverse modeling by synthesizing robot motion from desired object motion.

Hadi Alzayer, Wenlong Huang, Haonan Chen et al. · 3 citations · ⚡1

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