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Yoshinari Motokawa

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Preprint Jul 2026

Strategy-Following Multi-Agent Deep Reinforcement Learning Considering Control Strategies Provided to Other Agents

This study proposes a learning method for multi-agent systems that allows agents to be controlled through human manager instructions after learning and enables uninstructed agents to implicitly complement the overall work based on the actions of other agents. Multi-agent applications using deep learning have shown potential; thus, to achieve extensive social applications, humans should be able to control learned agents using simple methods to respond to environmental and social changes. Even without such changes, learned coordination often does not match the expectations of human managers, making it preferable to control coordination structures to match human intentions. Some studies have aimed to control agent behavior using simple instructions. However, they assumed that instructions are provided to all agents, which is time-consuming and not evident when designing a better cooperation regime. Ideally, specific agents should receive key action instructions, while others should automatically complete the remaining tasks. The proposed method, which extends previous work on controllability in multi-agent deep reinforcement learning, enables uninstructed agents to adaptively complement overlooked tasks and areas. The experimental results show that agents using the proposed method can shift to another cooperative structure and achieve better performance than those using conventional methods.

Y. Takahagi, Gentoku Nakasone, Yoshinari Motokawa et al. · 0 citations
Conference Jul 2026

Language-Grounded Strategy-Following Multi-Agent Deep Reinforcement Learning for Controllability of Real-World Applications

We present lg-sfDA6-X, a language-grounded strategy-following distributed attentional actor architecture after conditional attention, for multi-agent deep reinforcement learning (MADRL). The proposed architecture aims to enable controllable and coordinated agent behaviors in application systems by leveraging a shared saliency representation that integrates environmental conditions with high-level textual instructions provided by external experts and users. To this end, we introduce language-based destination strategies, which allow agents to adapt their behaviors simply by specifying the target regions of the environment using natural language. We evaluate lgsfDA6-X in an object collection game and analyze how agents modify their cooperative and coordinated behaviors in response to diverse, previously unseen, and compositional instructions by users. Experimental results demonstrate that lg-sfDA6-X effectively grounds linguistic instructions into semantically structured latent representations, enabling robust strategy following and coordination. These findings suggest that lg-sfDA6-X provides a promising approach for achieving flexible and interpretable control of coordinated behaviors in MADRL through natural language instructions.

Yoshinari Motokawa, Toshiharu Sugawara · 0 citations