Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the same scene. Such inconsistencies are particularly problematic for editing of 3D representations such as NeRFs or Gaussian splat models. We propose a training-free guidance framework that enforces multi-view consistency during the image editing process. The key idea is that corresponding points should look similar after editing. To achieve this, we introduce a consistency loss that guides the denoising process toward coherent edits. The framework is flexible and can be combined with widely varying image editing methods, supporting both dense and sparse multi-view editing setups. Experimental results show that our approach significantly improves 3D consistency compared to existing multi-view editing methods. We also show that this increased consistency enables high-quality Gaussian splat editing with sharp details and strong fidelity to user-specified text prompts. Please refer to our project page for video results: https://3d-consistent-editing.github.io/
Josef Bengtson, David Nilsson, Dong In Lee et al.· 0 citations
Neutron imaging is essential for diagnosing and optimizing inertial confinement fusion implosions at the National Ignition Facility. Due to the required 10-micrometer resolution, however, neutron image require image reconstruction using iterative algorithms. For low-yield sources, the images may be degraded by various types of noise. Gaussian and Poisson noise often coexist within one image, obscuring fine details and blurring the edges where the source information is encoded. Traditional denoising techniques, such as filtering and thresholding, can inadvertently alter critical features or reshape the noise statistics, potentially impacting the ultimate fidelity of the iterative image reconstruction pipeline. However, recent advances in synthetic data production and machine learning have opened new opportunities to address these challenges. In this study, we present an unsupervised autoencoder with a Cohen-Daubechies- Feauveau (CDF 97) wavelet transform in the latent space, designed to suppress for mixed Gaussian-Poisson noise while preserving essential image features. The network successfully denoises neutron imaging data. Benchmarking against both simulated and experimental NIF datasets demonstrates that our approach achieves lower reconstruction error and superior edge preservation compared to conventional filtering methods such as Block-matching and 3D filtering (BM3D). By validating the effectiveness of unsupervised learning for denoising neutron images, this study establishes a critical first step towards fully AI-driven, end-to-end reconstruction frameworks for ICF diagnostics.
Asya Y. Akkus, Bradley T. Wolfe, Pinghan Chu et al.· 0 citations
Recently, significant progress has been made in multi-modal continual learning, aiming to learn new tasks sequentially in multi-modal settings while preserving performance on previously learned ones. However, existing methods mainly focus on coarse-grained tasks, with limitations in addressing modality entanglement in fine-grained continual learning settings. To bridge this gap, we introduce a novel Continual Audio-Visual Segmentation (CAVS) task, aiming to continuously segment new classes guided by audio. Through comprehensive analysis, two critical challenges are identified: 1) multi-modal semantic drift, where a sounding objects is labeled as background in sequential tasks; 2) co-occurrence confusion, where frequent co-occurring classes tend to be confused. In this work, a Collision-based Multi-modal Rehearsal (CMR) framework is designed to address these challenges. Specifically, for multi-modal semantic drift, a Multi-modal Sample Selection (MSS) strategy is proposed to select samples with high modal consistency for rehearsal. Meanwhile, for co-occurence confusion, a Collision-based Sample Rehearsal (CSR) mechanism is designed, allowing for the increase of rehearsal sample frequency of those confusable classes during training process. Moreover, we construct three audio-visual incremental scenarios to verify effectiveness of our method. Comprehensive experiments demonstrate that our method significantly outperforms single-modal continual learning methods. Code can be seen at https://github.com/cqu-student/CAVS-CMR.
Yuyang Hong, Qi Yang, Tao Zhang et al.· 0 citations
The recent Segment Anything Model (SAM) demonstrates strong instance segmentation performance across various downstream tasks. However, SAM is trained solely on RGB data, limiting its direct applicability to RGB-thermal (RGB-T) semantic segmentation. Given that RGB-T provides a robust solution for scene understanding in adverse weather and lighting conditions, such as low light and overexposure, we propose a novel framework, SARTM, which customizes the powerful SAM for RGB-T semantic segmentation. Our key idea is to unleash the potential of SAM while introduce semantic understanding modules for RGB-T data pairs. Specifically, our framework first involves fine-tuning the original SAM by adding extra LoRA layers, aiming at preserving SAM's strong generalization and segmentation capabilities for downstream tasks. Secondly, we introduce language information as guidance for training our SARTM. To address cross-modal inconsistencies, we introduce a Cross-Modal Knowledge Distillation(CMKD) module that effectively achieves modality adaptation while maintaining its generalization capabilities. This semantic module enables the minimization of modality gaps and alleviates semantic ambiguity, facilitating the combination of any modality under any visual conditions. Furthermore, we enhance the segmentation performance by adjusting the segmentation head of SAM and incorporating an auxiliary semantic segmentation head, which integrates multi-scale features for effective fusion. Extensive experiments are conducted across three multi-modal RGBT semantic segmentation benchmarks: MFNET, PST900, and FMB. Both quantitative and qualitative results consistently demonstrate that the proposed SARTM significantly outperforms state-of-the-art approaches across a variety of conditions. Code and pre-trained weights can be found at https://github.com/wahaha-debug/SARTM.
Dong Xing, Jinhe Zhang, Hang Yang et al.· 0 citations
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3D Gaussian Splatting (3DGS) has been widely used in 3D reconstruction and 3D generation. However, the rapid adoption of 3D Gaussian Splatting raises growing concerns about information leakage and unauthorized use, urging the exploration of effective watermarking techniques. However, existing methods are limited by low capacity, fragility under geometric perturbations, and the infeasible requirement for costly fine-tuning or pipeline modifications, motivating the need for a generalizable, feed-forward framework capable of robust multi-modal embedding with minimal intrusion. In this paper, we propose a new framework X-SG$^2$S which can simultaneously inject 1D to 3D watermarks for copyright protection, while keeping the high fidelity of original 3DGS scenes. Specifically, we first split the watermarks into message patches. A self-adaptive gate is developed to select the injection positions of the watermark messages. Then, we use an XD (multi-dimensional) injection head to inject multi-modal messages into sorted 3DGS points. To restore watermarking messages, a learnable gate is developed to recognize the watermarked locations, from which our XD-extraction heads are used to restore hidden messages. X-SG$^2$S is the first framework to unify 1D-to-3D watermarking and enable simultaneous multi-modal watermark embedding in 3DGS, achieving this with minimal rendering interference and zero modifications to parameters or pipelines. Extensive experiments demonstrate that X-SG$^2$S effectively preserves consistency between the watermark and the original 3DGS, exhibits robustness against model degradation, and maintains accurate judgment capabilities.
Zihang Cheng, Wentao Bao, Huiping Zhuang et al.· 0 citations
Existing Visual Speech Recognition (VSR) systems commonly rely on left-to-right autoregressive decoding, which can force premature decisions on visually ambiguous tokens before sufficient context is available. We propose DLLM-VSR, to the best of our knowledge, the first Diffusion Large Language Model (DLLM)-based VSR framework, formulating transcription as iterative masked denoising with flexible-order decoding. With confidence-based unmasking, DLLM-VSR commits high-confidence positions early and uses the committed tokens as bidirectional context to refine ambiguous ones. To adapt DLLMs to VSR, we introduce a two-stage masked-denoising training strategy that separates visual-to-text content alignment from length modeling. We further observe a performance gap compared with an upper-bound setting where the ground-truth transcript length is provided at inference, allowing the model to focus on transcript content decoding. To reduce this gap, we develop length-guided candidate decoding, which uses video duration to construct plausible transcript-length hypotheses and reranks the decoded candidates using length plausibility and decoding confidence. The proposed method achieves a 19.4% word error rate on LRS3, establishing state-of-the-art performance among methods using only LRS3 as labeled training data.
Jeong Hun Yeo, Chae Won Kim, Hyeongseop Rha et al.· 0 citations
Large language models (LLMs) have shown strong abilities in writing and revising programs, yet many program-synthesis benchmarks still evaluate programs in symbolic or digital environments. We introduce compositional machine design, a physically grounded form of program synthesis where machines are written as programs that compose standardized parts, and success is determined by simulated physical behavior. To study this problem, we present BesiegeField, a testbed built on the machine-building game Besiege. In BesiegeField, LLM agents generate machine programs from textual functional demands, execute the resulting machines in simulation, and receive rewards and state feedback. We benchmark LLM agents across representative machine-design tasks under single-agent generation, iterative editing, and hierarchical workflows. Strong models recover task-relevant structures and sometimes achieve nontrivial physical performance, but often struggle with spatially precise assembly, mechanism-level planning, and translating feedback into useful structural edits. We further finetune Qwen2.5-14B, an open-source LLM, with reinforcement learning from simulation-derived rewards. We find that, under a fixed generation budget, RL improves the best machine discovered. We additionally evaluate human performance to provide a reference point for task difficulty. These results establish compositional machine design as a testbed for studying LLM agents that synthesize executable machine programs and improve them through physical feedback.
Wenqian Zhang, Yangyi Huang, Weiyang Liu et al.· 0 citations
We present H3-World, an efficient framework that turns the 33B MiniMax-H3 video generator into an interactive world model. Our key finding is that, as large video generators become more capable, language is emerging as a natural interface for control. MiniMax-H3, for example, already supports zero-shot control of character behavior and camera motion through natural-language instructions. Building on this, H3-World turns this coarse language interface into precise, temporally grounded world control, without introducing dedicated action modules. Specifically, we represent each action as a structured combination of character and camera instructions, and align them with the corresponding temporal video latents. To make the control temporally precise, we further introduce temporal attention routing, which restricts each instruction to its intended time interval and reduces control leakage across actions. Importantly, H3-World directly reuses the semantic representations learned during large-scale video pretraining and requires only lightweight adaptation. With only 8,000 gameplay samples, 10,000 LoRA optimization steps, and 0.199% trainable parameters, H3-World achieves effective character and camera control while preserving strong generation quality. It also generalizes to unseen scenarios. These results show that the control capabilities emerging in large video generators can be efficiently transformed into interactive world control.
Danze Chen, Zeqing Wang, Ziyue Lin et al.· 0 citations
Automated lesion segmentation in whole-body PET/CT is complicated by the variety of physiological tracer uptake patterns and by the differing appearance of lesions across tracers. The autoPET/CT V challenge addresses this by making segmentation interactive: user scribbles marking foreground and background are supplied alongside the image, and the algorithm is expected to exploit them. We present our submission, a scribble-conditioned residual encoder U-Net operating on four input channels: CT, PET, and a sparse scribble map for each of foreground and background. The network is initialised from the autoPET-III winning weights and extended from two to four input channels, with the two scribble channels zero-initialised so that the pretrained representation is preserved exactly at initialisation. Every model is fine-tuned per fold from the corresponding autoPET-III fold checkpoint, so that no validation case is seen during pretraining. PET intensities are normalised against a per-scan aorta blood-pool reference derived from a CT segmentation, which removes tracer- and centre-specific scaling without requiring lesion labels. At inference the five fold models are ensembled by averaging their softmax outputs per sliding-window patch, before Gaussian-weighted stitching. On the challenge's five-fold split, with each fold evaluated on its own validation cases, mean Dice is 0.554 and mean lesion-level F1 is 0.528 without scribbles, rising to 0.751 and 0.733 after five correction rounds. About 85% of that gain follows the first scribble, and the spread between fold models narrows five-fold over the same rounds, so interaction largely compensates for how well or badly a given model segments unaided.
Temporal reasoning benchmarks for Video-LLMs are often mediated by language, leaving room for linguistic shortcuts from option wording, answer correlations, or language priors. To reduce such shortcuts, we introduce TempCloze, a video cloze benchmark for evaluating visual temporal reasoning in Video-LLMs. Given the beginning and ending clips of a video, models must identify the true missing middle from four candidates. TempCloze contains 1,521 carefully filtered videos from seven sources, mainly long-take and egocentric videos. We construct same-source distractors along three dimensions: Semantic asks what event should happen, Alignment probes when it should occur, and Progression tests how it should unfold, while shared scenes and objects reduce appearance cues. Our evaluation of 10 proprietary and 21 open-source Video-LLMs reveals Alignment as the primary bottleneck: models often recognize plausible semantic content and local event progression but struggle with temporal alignment. We further conduct error pattern and behavioral sensitivity analyses on TempCloze-Mixed and TempCloze-Hard with four representative models to examine where errors arise and how candidate order, context direction, visible span, frame density, and test-time scaling influence model choices.
Wenqi Pei, Henry Hengyuan Zhao, Yi-Lai Liu et al.· 0 citations
Clear cell renal cell carcinoma (CCRCC) grading is essential for treatment planning, yet existing approaches either analyze patch-level images directly or focus solely on nuclei-level classification, without linking to final tumor grading. We propose a semantic-guided multimodal preprocessing method that integrates nuclei classification maps from existing pre-trained models with RGB histopathology images for Vision Transformer (ViT)-based CCRCC grading. Our approach employs classification map channel concatenation and multiplicative modulation, with optimized overlays to leverage nuclei grading information, while preserving RGB textural features. Evaluation of multiple preprocessing strategies demonstrates that semantic-guided enhancement achieves 0.916 balanced accuracy, outperforming RGB-only baseline (0.707) and max-voting aggregation from prior studies (0.427). Sensitivity analysis reveals that this 21 percentage point improvement over baseline persists even under simulated perturbation at rates matching current state-of-the-art nuclei classification model error thresholds, suggesting both effective semantic utilization and practical robustness. These findings show that preprocessing-based multimodal fusion can leverage the diagnostic potential of existing imperfect nuclei classifiers, effectively bridging previously isolated fine-grained nuclear-level analysis with coarse-grained ViT-based patch classification. Per-class recall was consistent across grades (0.93, 0.91, 0.91), indicating that gains are not concentrated in the majority class. Because the sensitivity analysis perturbs ground-truth maps rather than predictions from an actual nuclei model, this result characterizes robustness under simulated error rather than deployment with a real upstream model, which remains for future work.
Fatemeh Javadian, Zhu Chen, Zahra Aminparast et al.· 0 citations
Retrieval over visually rich documents has a representation problem: important content often lives in tables, charts, figures, and layout relations that plain OCR linearizes, corrupts, or omits. ColPali-family visual retrievers address this with patch-level multi-vector indexes and late-interaction scoring, keeping image-derived retrieval on the query-time serving path. We introduce MIDR (Multimodal Indexing for Document Retrieval), a training-free framework for enrichment-augmented indexing that shifts multimodal reasoning to index time. During ingestion, a multimodal LLM converts rendered pages into verified textual fields that are indexed with BM25F and optionally fused with dense retrieval, enabling text-centric serving over multimodally grounded evidence. On ViDoRe V3, MIDR Hybrid achieves 0.6219 average nDCG across five English domains, a 23.0% relative gain over BM25, remaining competitive with ColQwen2.5. On two French-document domains, enrichment bridges English queries and French page text, lifting BM25 from 0.1532 to 0.5448 nDCG and outperforming ColQwen2.5. Across all seven domains, MIDR leads ColQwen2.5 on four while using approximately 9x smaller index memory and approximately 2x lower query latency. These results establish index-time multimodal reasoning as a compelling accuracy-deployment alternative to serving-time visual late interaction.
Debanjan Mahata, Atharva Tendle, Daniel Preotiuc-Pietro et al.· 0 citations
The visionary PhysioNet platform launched 25 years ago, based on a system developed at MIT in the 1970s. It has become one of the most comprehensive biomedical and clinical data repositories in existence.
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.
MIT News · Artificial Intelligence· news.mit.eduJul 6, 2026
PhD student Rachel Sava, winner of the Envisioning the Future of Computing Prize, explores transformative improvements and dystopian risks of neural technology.
MIT News · Artificial Intelligence· news.mit.eduJun 30, 2026
Computer scientist Phillip Isola cuts through the hype to explain how AI agents work and what the future might hold for this rapidly advancing technology.