This paper shows that a single algorithm achieves $\widetilde{\mathcal{O}}(\sqrt{(S+1)KT})$ expected regret for every $S$ against an oblivious adversary, resolving an open problem of Auer et al.
Abstract
We study switching regret in adversarial multi-armed bandits, where the learner competes with an arm sequence that changes at most $S$ times. When $S$ is known, an optimal expected regret of $\widetilde{\mathcal{O}}(\sqrt{(S+1)KT})$ is obtainable [Auer et al., 2002]. However, when $S$ is unknown, Marinov and Zimmert [2021] show that this guarantee is impossible under an adaptive adversary. In this paper, we show that a single algorithm achieves $\widetilde{\mathcal{O}}(\sqrt{(S+1)KT})$ expected regret for every $S$ against an oblivious adversary, resolving an open problem of Auer et al. [2019b]. Our algorithm combines a fixed-share learner initialized with a small learning rate and dyadic-interval subroutines that search for local improvements using randomized learning rates and implicit exploration. Importantly, a non-uniform prior favors following the main learner, keeping the cost of maintaining many subroutines small. When the subroutines accumulate sufficient improvement over the main learner, its learning rate doubles, allowing adaptation to the unknown number of comparator switches $S$.
We study multi-armed bandits (MAB) with multiple optimal arms, motivated by the fact that many practical decision making problems admit multiple correct answers. For $K$-armed bandits with $A$ optimal arms, we first provide a sharper analysis of previous sub-sampling algorithms (De Heide et al., 2021; Zhu and Nowak, 20...
Kaixuan Ji, Qi-Wei Di, Qing-Yue Zhao et al.· 0 citations
An algorithm is designed that achieves second-order path-length regret in adversarial $K$-armed bandits against oblivious loss sequences using an adaptive restart scheme whose path-length estimator has uniformly bounded increments.
The results resolve the open question raised in the literature concerning the sharp arm-dependent regret--instability frontier and develop a new offline top-prefix representation that removes path dependence from online decisions.
Setting $m=1$ proves that the $\log K$ for ordinary $K$-armed bandits against adaptive non-anticipating adversaries is unavoidable, closing the remaining $\sqrt{\log K}$ gap between confidence-tuned upper and lower bounds left by Gerchinovitz and Lattimore.
F. Bacchiocchi, Tommaso Cesari, Roberto Colomboni· 1 citation
We study episodic adversarial linear constrained Markov decision processes (CMDPs) with unknown transitions, where both the loss and constraint functions may vary adversarially across episodes. The best previous algorithm achieves $\widetilde{\mathcal{O}}(K^{3/4})$ regret and cumulative constraint violation, leaving a...
We consider the extensive-form bandit problem where on each trial the learner plays an extensive-form game against an oblivious adversary. We focus on the notion of switching regret, which measures the expected performance of the learner against that of any switching sequence of mixed strategies in retrospect. Our algo...
Stephen Pasteris, R. Savani, Ted Turocy· 0 citations
Adaptive AI agents can help make BIM data more machine-readable by navigating IFC models, interpreting inconsistent information, and mapping it to defined standards. In this blog, Alok Rawat shares findings from a real-world pilot in construction workflows. The post Adaptive AI Agents in Construction Workflows appeared first on GPT-Lab.
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