This paper solves the problem of sign-based variance reduction methods' failure to obtain optimal convergence rates for both nonconvex stochastic and finite-sum optimization, and proposes tracking the global gradient at the server through unbiased compression of recursive gradient increments.
Abstract
Sign-based methods reduce communication costs in distributed environments, but aggregating local signs can introduce bias when data are heterogeneous. As a result, existing sign-based variance reduction methods fail to obtain the optimal convergence rates. In this paper, we solve this problem and obtain optimal rates for both nonconvex stochastic and finite-sum optimization. We first give a counterexample showing that majority voting can fail to approach stationary points even with exact local gradients. Motivated by this limitation, we propose tracking the global gradient at the server through unbiased compression of recursive gradient increments. As a result, we can obtain the convergence rates of $O(\sqrt{d/K}+\sqrt d (a/(nK))^{1/3})$ for the $\ell_1$-norm and $O(\sqrt{a/K}+\sqrt a/(nK)^{1/3})$ for the $\ell_2$-norm. Here, $K$ is the iteration number, $n$ is the number of workers, $d$ is the dimension, and $a=1+\omega$, with $\omega$ denoting the compressor's relative variance. For finite-sum problems with $M$ components, we combine periodic exact gradient refreshes with compressed component-gradient differences. The resulting total sample complexities are $O(M+d\sqrt{aM}\epsilon^{-2})$ and $O(M+a\sqrt M\ epsilon^{-2})$ for $\ell_1$ and $\ell_2$ gradient norms at most $\epsilon$, matching the corresponding bounds in centralized settings.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
Related blog posts
MIT News · Artificial Intelligence· news.mit.eduNov 6, 2026
A machine-learning approach called CheMeleon provides a practical way to develop new drugs or other molecules with much less detailed, expensive experimentation.
Learn how Google DeepMind and GovTech Singapore uses lightweight on-device Gemma models to intercept conversational scams in private chats with zero cloud data egress.