This work evaluates three evolutionary search strategies on five optimization tasks, commonly used by papers in the genre to report results, and suggests that the best way to split a fixed budget between more seeds and more iterations changes with the strategy, the task, and the total budget.
Abstract
LLM-driven evolutionary search finds programs by launching seeds and iterating each one. Papers report a single budget setting, usually one seed run for a fixed number of iterations, and rank methods from that one point. We show this is not enough. We evaluate three evolutionary search strategies on five optimization tasks, commonly used by papers in the genre to report results. We run the analysis over a full grid of seeds and iterations. Our findings suggest that the best way to split a fixed budget between more seeds (width) and more iterations (depth) changes with the strategy, the task, and the total budget. Furthermore, we observe that the ranking of strategies also changes with the budget. On one task the strategy that looks worst at one seed is best at forty seeds. On another the best number of iterations is well below the value common in practice, so extra depth wastes budget that more seeds would turn into score. We provide a measurement protocol that reports the seeds-by-iterations frontier and practical guidance for using it.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
Machine-learning networks can learn without detailed instructions from a designer. Those that do may offer insight into how the brain reorganizes itself during learning.
MIT News · Artificial Intelligence· news.mit.eduSep 29, 2026
Professor Sherry Turkle’s new book, “Artificial Intimacy,” offers a withering critique of chatbots and the antisocial dynamics she believes they encourage.