Daily locomotion encompasses diverse activities and frequent transitions between them, yet most exoskeleton controllers are designed for a single activity or a narrow set of related movements. Changes in activity therefore typically require explicit mode switching and separately tuned or retrained controllers. Simulation-based learning reduces the need for hardware-based tuning but generally retains this limitation. Here we present UniExo, a framework that first constructs a multi-skill musculoskeletal human policy and then jointly trains an exoskeleton control policy with it. Four single-skill imitation experts for walking, turning, running and backward walking are distilled into a single network structured by a skill latent and subsequently fine-tuned through reinforcement learning on transition sequences. The resultant unified human policy achieves a mean tracking success rate of 94.7% on unseen clips of the four skills and exhibits greater robustness to perturbations than its constituent experts. A single hip exoskeleton controller (UniExo) is initialized from hip moment prediction of the human policy and co-adapted with it through multi-agent reinforcement learning across the four skills. This co-adaptation shifts the timing of the assistance torque and raises the fraction of positive work delivered to the hip. When deployed on a custom hip exoskeleton, the controller generalizes across four treadmill speeds in six participants and assists one participant through a continuous route of all four skills and their transitions, without skill labels or explicit mode switching. UniExo thus provides a step towards replacing activity-specific controllers with unified, user-specific controllers that support diverse locomotor activities and the transitions between them.
Wearable robotic lower-limb exoskeletons have demonstrated significant potential for providing personalized walking assistance tailored to individual needs. However, achieving efficient personalization through a unified control framework across different walking conditions and control objectives remains challenging for...
Qiang Zhang, Yun Chen· IEEE Transactions on Automat...· 0 citations
SkillX is presented, a unified reinforcement learning framework that learns and composes multiple atomic soccer skills through a single command-conditioned policy, enabling the robot to execute atomic skills and transition among them such as dribbling, trapping, and shooting.
Zhang-Chen Ye, En-Xuan Ruan, Yi-Fei Bao et al.· 2 citations
A hierarchical whole-body tracking framework for the 28-DoF Droid X3 that separates high-level motion learning from transmission compensation is presented and the aggregate action-completion rate is increased across the complete physical trials, an increase of 11 percentage points.
Wen-Cong Gan, Jie-Hui Chen, Qing-Du Li et al.· Biomimetics· 0 citations
STRIDER is introduced, a hierarchical multi-gait framework that realizes multi-gait loco-manipulation with accurate foothold and end-effector tracking and outperforms vanilla distillation-PPO in foothold-tracking and posture-tracking accuracy.
Yuan-Zhuo Li, Wen Zhao, Zheng-Yu Yong et al.· 0 citations
Hip exoskeletons may improve recovery from unexpected gait perturbations, yet personalizing assistance remains difficult because balance is multidimensional and human-in-the-loop experiments are small-sample and noisy. We present a participant-specific composite balance cost that integrates seven biomechanical sub-metr...
Assistant Professor Benjamin Lindquist studies how engineers deliberately injected randomness into early AI, giving rise to deep-learning models that sometimes hallucinate.
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