Aug 2026· The International Journal of Designed Objects· 0 citations
Abstract
This theoretical and design-oriented study explores new creative possibilities, based on “digital” coding, abstraction and randomness, through a cross-disciplinary methodology that integrates inter-semiotic translation and Research through Design (RtD). In a post-digital context, design no longer concerns itself exclusively with the final object but rather with the procedures and operational networks that constitute it. Assuming the transformation of notational systems in the performing arts of the late twentieth century as a precedent, the research transfers to design the idea of notation as a generative interface, capable of defining conditions and variations rather than describing a univocal outcome. The process is oriented toward the production of visual and textile artifacts, material and immaterial textures, and aims to connect distant and dissimilar semiotic universes, hybridizing digital technologies and handmade practices, in order to verify how the same coded structure can produce coherent families of outputs while changing medium and performer. From this perspective, randomness is treated as a design material and a strategic variable, distinguishing between physical unpredictability (body and surface), optical unpredictability (light and space), and algorithmic unpredictability (artificial intelligence [AI]) with the aim of demonstrating how these forms of variability can be localized and governed throughout the entire translational chain. The process unfolds through a series of operations involving digital decomposition and analog restitution, based on Socrate, symphonic drama by Erik Satie. The opera is fragmented and reclassified into digital schemes and new systems of representation that function as an “expanded score,” serving as tools capable of activating three novel creative processes: Nomadic, Sedentary, and Cybernetic.
Debates surrounding generative AI and creativity have largely focused on artifacts: who or what produced a given image or text, whether machine outputs qualify as art, and how authorship and value should be understood. Drawing on aesthetics, craft theory, anthropology, human–computer interaction, hybrid craft, digita...
As Professor and Director of the Image and Sound Design Program at the University of Buenos Aires (UBA), I promote these reflections not as mere theoretical speculation, but as a way of understanding the discipline that stems from a deep academic, professional and institutional experience.
Audiovisual Design today is...
This article argues how sensory design—understood as that which activates multiple senses and establishes emotional and personal relations between object and subject— could generate a more profound and long-lasting experience than the mere adaptation of content to digital or print formats. Building on the conceptualiza...
Irma Marco, Elena Bartomeu, Lluc Massaguer· Frontiers in Communication· 0 citations
This article explores how expert practitioners sustain, redefine, and sometimes resist aesthetic standards in an era of algorithmic co-creation of GenAI by identifying how expert practitioners sustain, redefine, and sometimes resist aesthetic standards in an era of algorithmic co-creation.
In recent years, the intersection of fashion and technology has given rise to a transformative design paradigm algorithmic fashion design. Unlike traditional design approaches driven by artistic intuition and manual iteration, this emerging methodology utilizes data, algorithms, and computational tools to create fashio...
Md. Ahshan Habib· Journal of Textile Engineeri...· 0 citations
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