A novel approach to computationally decompose and reconstruct the painting process itself is introduced, revealing how artworks emerge through systematic region-aware brushstroke sequences that mirror a more natural artistic practice.
A striking pattern emerges: across all methods and modalities, the AI operates strictly as a spatial command executor, with collaborative and model-initiated categories entirely vacant.
Wan-Animate-2 is presented, an end-to-end character animation framework that directly consumes the driving video within a redesigned Diffusion Transformer and achieves superior motion fidelity and identity preservation by eliminating intermediate motion extractors entirely.
Guangyuan Wang, Liucheng Hu, Dechao Meng et al.· 3 citations
This work presents a training-free multi-agent system that edits existing 3D meshes directly in Blender by emulating the iterative workflow of human artists, and views this work as an exploratory step toward visual-centric agentic geometry editing in professional graphics software.
Bo Pang, Jiaqi Pan, Xiao-Chen Zhang et al.· 0 citations
This chapter follows the attempts of computer vision researchers to teach computers ways of understanding artistic paintings and delves into algorithms for recognizing the subject in a painting and how a computer can get past the abstraction of art.
L. Florea, Corneliu Florea, C. Vertan· 0 citations
This work compares two parallel paradigms for composition analysis: a human-inspired method grounded in perceptual grouping, and fine-tuned foundation models enabled by recent large-scale compositional datasets.
F. Behrad, T. Tuytelaars, Johan Wagemans· 0 citations
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