Mar 2026· arXiv.org· Vol abs/2603.21933· 0 citations· 29 references
Computer Science
TL;DR
This paper proposes a camera-agnostic, one-shot, post-training pruning method for 3D Gaussian splats that relies solely on attribute-derived neighbourhood descriptors, and introduces a hybrid descriptor framework that captures structural and appearance consistency directly from the splat representation.
Abstract
The pruning of 3D Gaussian splats is essential for reducing their complexity to enable efficient storage, transmission, and downstream processing. However, most of the existing pruning strategies depend on camera parameters, rendered images, or view-dependent measures. This dependency becomes a hindrance in emerging camera-agnostic exchange settings, where splats are shared directly as point-based representations (e.g., .ply). In this paper, we propose a camera-agnostic, one-shot, post-training pruning method for 3D Gaussian splats that relies solely on attribute-derived neighbourhood descriptors. As our primary contribution, we introduce a hybrid descriptor framework that captures structural and appearance consistency directly from the splat representation. Building on these descriptors, we formulate pruning as a statistical evidence estimation problem and introduce a Beta evidence model that quantifies per-splat reliability through a probabilistic confidence score. Experiments conducted on standardized test sequences defined by the ISO/IEC MPEG Common Test Conditions (CTC) demonstrate that our approach achieves substantial pruning while preserving reconstruction quality, establishing a practical and generalizable alternative to existing camera-dependent pruning strategies.
Agile - denoting "the quality of being agile, readiness for motion, nimbleness, activity, dexterity in motion" - software development methods are attempting to offer an answer to the eager business community asking for lighter weight along with faster and nimbler software development processes. This is especially the case with the rapidly growing and volatile Internet software industry as well as for the emerging mobile application environment. The new agile methods have evoked substantial amount of literature and debates. However, academic research on the subject is still scarce, as most of existing publications are written by practitioners or consultants. The aim of this publication is to begin filling this gap by systematically reviewing the existing literature on agile software development methodologies. This publication has three purposes. First, it proposes a definition and a classification of agile software development approaches. Second, it analyses ten software development methods that can be characterized as being "agile" against the defined criterion. Third, it compares these methods and highlights their similarities and differences. Based on this analysis, future research needs are identified and discussed.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 728 citations· ⚡54
Context: Software startups are newly created companies with no operating history and fast in producing cutting-edge technologies. These companies develop software under highly uncertain conditions, tackling fast-growing markets under severe lack of resources. Therefore, software startups present a unique combination of characteristics which pose several challenges to software development activities. Objective: This study aims to structure and analyze the literature on software development in startup companies, determining thereby the potential for technology transfer and identifying software development work practices reported by practitioners and researchers. Method: We conducted a systematic mapping study, developing a classification schema, ranking the selected primary studies according their rigor and relevance, and analyzing reported software development work practices in startups. Results: A total of 43 primary studies were identified and mapped, synthesizing the available evidence on software development in startups. Only 16 studies are entirely dedicated to software development in startups, of which 10 result in a weak contribution (advice and implications (6); lesson learned (3); tool (1)). Nineteen studies focus on managerial and organizational factors. Moreover, only 9 studies exhibit high scientific rigor and relevance. From the reviewed primary studies, 213 software engineering work practices were extracted, categorized and analyzed. Conclusion: This mapping study provides the first systematic exploration of the state-of-art on software startup research. The existing body of knowledge is limited to a few high quality studies. Furthermore, the results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.