Skip to content
Preprint

Meta-Learned Reward Shaping for Reinforcement Learning from Human Feedback

Jul 2026 · 0 citations · 27 references
Computer Science

TL;DR

MeRLa (Meta-Learned Reward Shaping), a principled framework that meta-learns a task-aware shaping function across auxiliary tasks before RLHF training, is introduced, providing theoretical guarantees for policy invariance, analyze representation drift sensitivity, and formally address incentive misalignment from entropy maximization.

Abstract

Reinforcement Learning from Human Feedback (RLHF) is the standard approach for aligning large language models with human preferences, but its quality is limited by static, task-agnostic reward models. This mismatch leads to sparse learning signals and suboptimal alignment. We introduce MeRLa (Meta-Learned Reward Shaping), a principled framework that meta-learns a task-aware shaping function $\Phi(x,y;\phi)$ across auxiliary tasks before RLHF training. The learned shaping produces a composite reward that preserves policy optimality while providing task-specific learning signals. Our meta-objective combines task discrimination, entropy regularization, and potential-based conservation for stable convergence. We provide theoretical guarantees for policy invariance, analyze representation drift sensitivity, and formally address incentive misalignment from entropy maximization. Experiments on LLaMA-3-8B across four benchmarks show consistent improvements over PPO, DPO, GRPO, and DAPO, achieving a 90.8% length-controlled win rate on AlpacaEval 2.0 and a score of 9.14 on MT-Bench, with 41% less training instability. MeRLa retains its benefits when combined with process-based and rubric-based enhanced rewards.

View source

Similar papers

Preprint Aug 2026

A Unified Framework for Dynamic Reward Shaping in Reinforcement Learning

Sparse, delayed, and weakly informative rewards remain central obstacles to efficient reinforcement learning. Reward shaping addresses these limitations by supplementing the task reward with an auxiliary signal that can accelerate learning while, in the classical setting, the original objective remains the evaluation criterion. Established theory guarantees safety for fixed shaping signals: potential-based reward shaping preserves optimal policies when the auxiliary term is the discounted difference of a time-invariant potential. In contemporary reinforcement learning systems, however, both the learner and the information available for guidance evolve during training: value estimates improve, novelty diminishes, feedback shifts, and predictive models are refined. Adaptive reward mechanisms occur across exploration, Bayesian inference, human-in-the-loop learning, automated reward design, and foundation-model-based approaches. This study introduces a unified analytical framework for comparing dynamic reward shaping and neighbouring adaptive reward mechanisms. The proposed framework distinguishes parametric revision from state-dependent variation, separates additive shaping from reward replacement and reward-adjacent guidance, and organises existing methods along temporal, informational, and theoretical dimensions. Using this framework, twelve method families are comparatively analysed. The framework further highlights the conditions under which optimality guarantees survive contemporary deep reinforcement learning pipelines, replay buffers, bootstrapped critics, and reward normalisation, while exposing the unresolved relationship between adaptation rate and learner stability.

Fouad Bahrpeyma · 0 citations
Preprint Jul 2026

LEMUR: Learning to Align with Multi-Objective Reinforcement Learning from Preference Feedback

Reinforcement Learning (RL) systems are typically trained using a single, well-specified scalar reward function. However, real-world decision-making tasks often involve multiple, competing objectives, such as performance versus efficiency, where ground-truth reward functions are difficult to specify or inaccessible. While Multi-Objective RL (MORL) addresses such trade-offs by modeling rewards as vectors, existing approaches typically assume access to a well-specified reward function for each objective, inheriting the same challenges faced by single-objective RL. Meanwhile, Preference-based RL (PbRL) has shown great potential in solving complex tasks without access to a pre-defined reward function through reward learning from human feedback, yet has largely been studied in single-objective settings. In this work, we bridge this gap with LEMUR: Learning to Align with Multi-Objective Reinforcement Learning with Preference feedback, a novel framework where an agent interactively learns from the preferences of multiple humans to learn optimal multi-objective policies. Our approach jointly learns policies and multiple objective-specific reward models from human feedback, enabling agents to effectively balance competing objectives during learning. We evaluate LEMUR on a variety of benchmark multi-objective tasks, and empirical results demonstrate its superior performance over baseline methods. Our method presents a promising direction for solving multi-objective decision-making tasks without pre-defined reward functions.

Manith Adikari, Bei Peng, Samuele Vinanzi et al. · 0 citations
Preprint Jul 2026

Beyond Binary Rewards: A Comparative Study of Reward Design for Reinforcement Unlearning

Machine unlearning seeks to selectively remove specific knowledge from trained language models without full retraining, a growing necessity under privacy regulations such as GDPR and the EU AI Act. Recent work has reformulated unlearning as a Reinforcement Learning with Verifiable Rewards (RLVR) problem, where models are optimized against verifiable rewards computed directly from their outputs. However, existing methods rely on sparse binary rewards that provide minimal learning signal, indicating only whether forbidden content was avoided, and limiting convergence speed. In this paper, we study how reward design affects unlearning efficiency within the Reinforcement Unlearning (RUL) framework. We introduce a principled reward decomposition framework that decouples verifiability from sparsity, and propose two new reward functions: an exponential reward that provides graded penalties based on the count of forbidden-concept occurrences, and a PageRank inspired reward that weights penalties by semantic importance. We conduct experiments on the Real World Knowledge Unlearning (RWKU) benchmark, demonstrating that both rewards consistently outperform the binary setting, while reaching similar forgetting performance up to $3\times$ faster and preserving general model utility. Our results show that reward design is a key driver of unlearning efficiency offering a practical path toward scalable and efficient machine unlearning.

Efstratios Zaradoukas, Davide Gabrielli, Bardh Prenkaj et al. · 1 citation
Preprint Jul 2026

Cross-Benchmark Generalization in Long-Horizon Agents

Desc descriptive evidence is provided that long-horizon multi-tool post-training can change ways of working that transfer beyond its training domain, and both software-engineering benchmarks improve despite the training collection containing no software-engineering tasks.

Sushant Mehta, Logan Ritchie, Liudas Panavas et al. · 0 citations
Preprint Jul 2026

RSPO: Reward-Swap Policy Optimization for Multi-Turn LLM Agents

Reinforcement learning holds significant potential for training large language models to handle multi-turn interactive tasks, but directly training with outcome rewards often results in slow convergence due to the sparsity of signals and the lack of fine-grained feedback.

Qiang Liu, Taian Guo, Ruizhi Qiao et al. · 0 citations