A modular, predictor agnostic, tool-augmented framework that equips a small VLM with geometric tools: 3D object detection, metric depth estimation, and deterministic solvers for distance, size and bearing, matching a scripted pipeline on three of four tasks.
Abstract
Vision-Language Models (VLMs) describe scenes well but reason poorly about metric 3D structure such as absolute distances, physical sizes, or egocentric directions. We present a modular, predictor agnostic, tool-augmented framework that equips a small VLM (Qwen3.5-4B) with geometric tools: 3D object detection, metric depth estimation, and deterministic solvers for distance, size and bearing. Each object is detected in the camera frame of its own best view, and the tools use that frame's pose to lift every detection into one shared world frame. Moving metric computation out of the model's weights and into explicit solvers yields large gains on three of four ReVSI-Bench tasks: with a strong monocular detector (WildDet3D), absolute distance rises from 0.46 to 0.74 Mean Relative Accuracy (MRA), relative distance from 39.1% to 67.4%, and relative direction from a below-chance 25.9% to 73.4%. Because any detector can be swapped in behind the tool interface, comparing real detectors against ground-truth boxes separates perception error from reasoning error: orchestration costs only 0.03 MRA. Object size is bounded by the detector: the tools are near-exact on groundtruth boxes (0.97) yet the best real detector barely beats the no-tool baseline (0.61 vs. 0.58), because size reads straight off a box extent monocular detectors get wrong. Without a predefined recipe, the model already sequences the tools correctly on its own, matching a scripted pipeline on three of four tasks.
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Microsoft Research Blog· microsoft.comOct 12, 2026
StudentSim is a research system for evaluating and improving AI tutoring tools before they are tested with learners. It models how individuals may engage with tutors, giving feedback to improve tutor performance across subjects like chess, writing, and mathematics. The post Simulating student learning for better AI tutoring appeared first on Microsoft Research.