A five-layer implementation architecture for the S3Q theory of consciousness, which suggests that a basic sense of"self"develops by linking actions to their outcomes, and that behavior falls into three patterns depending on how unexpected an outcome is and whether it is experienced as positive or negative.
Abstract
A key challenge in machine consciousness research is translating theoretical models into computational-level implementations. In this paper, we address this challenge by proposing a five-layer implementation architecture for the S3Q (Simulated, Situated, Structurally Coherent) theory of consciousness. Rather than introducing novel formalisms, the architecture composes published computational primitives into a single pipeline. S3Q identifies three jointly necessary conditions for qualia: (1) grounded sensorimotor situatedness, (2) internal simulation via a world model, and (3) structural coherence between predictions and observations. No existing computational system implements all three simultaneously. We map each S3Q tenet to specific, compatible computational machinery and specify how these components interface within a single representation pipeline that operates on continuous, differentiable, per-object slot vectors, along with a developmental bootstrap sequence and falsifiable predictions for the composed system that no subset of the architecture produces in isolation. The model suggests that a basic sense of"self"develops by linking actions to their outcomes, and that behavior falls into three patterns (hesitation, curiosity, or avoidance) depending on how unexpected an outcome is and whether it is experienced as positive or negative. Each prediction is individually falsifiable, providing the field with a testable framework to advance our understanding of machine consciousness.
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