Continually adapting large language models requires acquiring new knowledge while preserving previously learned capabilities. Jointly adapting model parameters and task-specific soft prompts offers a promising solution, but faces two key limitations: historical prompts may become less effective as the model evolves, while their transferable cross-task relationships are not explicitly learned. We propose Learning an Anchored Prompt Space (LAPS), which preserves historical prompt effectiveness and learns relationships among task-specific soft prompts to facilitate positive transfer. LAPS first aligns historical prompts with the updated model through self-distillation. LAPS then constructs an anchored prompt space whose vertices correspond to learned task-specific soft prompts and whose intermediate geometry is shaped by learnable B\'ezier control prompts. Once this anchored prompt space is learned, LAPS identifies the best-performing prompt for each task on its validation set, allowing the optimized prompt to draw on knowledge acquired from observed tasks. Experiments on the TRACE benchmark across three Qwen3 model scales show that LAPS consistently outperforms distillation-based, prompt-based, and joint prompt--parameter adaptation baselines, improving average performance while reducing forgetting.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19