A two-hop question makes a language model retrieve twice: once to produce a bridge entity, and once to retrieve with it. Transformers resolve that entity in their early layers. Hybrid models replace most of the attention with a recurrent state, so where the key becomes usable, and where it is spent on an answer, is not known. Answering"Where is the ball?"from"the ball belongs to Alice"and"Alice is in the garden"turns on Alice, a name the question does not mention. A model could reach garden through Alice, the key it computed, or through where the fact sits in the prompt. Across twelve models, dense and hybrid, we move a hidden state from one story into another where the two routes lead to different places, and read off which place the model gives. An attention layer converts the key in every model we tested, and crossing that layer removes its usable effect, all of it where no attention follows. In sequential hybrids this makes the answer a handoff: recurrent layers carry the key forward, and attention spends it. Retrieval does not always stop there. Writing a different fact into the memory of the recurrent layers that follow the last attention layer can move the answer toward that fact, multiplying its odds by 1.3 to 2.7, and which hybrids do this is not settled by their architecture or training. That read is addressed by the key, not by position: recurrent state in a hybrid is not only a carrier, but a memory that later layers can query.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
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The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
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MIT News · Artificial Intelligence· news.mit.eduAug 27, 2026
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