LEMON (Learning Executable Multi-Agent Orchestration via Counterfactual Reinforcement Learning), an LLM-based orchestrator that learns to design efficient multi-agent orchestration while improving the accuracy-token trade-off.
Abstract
Large language models (LLMs) provide a flexible foundation for multi-agent systems, but their effectiveness and computational cost depend critically on orchestration design. Across different tasks, role design, capacity assignment, and dependency construction jointly affect both solution quality and execution efficiency. Existing approaches automate parts of this design process, yet they often optimize these decisions partially or sequentially, and rely on execution-level feedback that provides limited credit assignment for local orchestration decisions. We propose LEMON (Learning Executable Multi-Agent Orchestration via Counterfactual Reinforcement Learning), an LLM-based orchestrator that learns to design efficient multi-agent orchestration. Given a task, LEMON designs a unified orchestration specification that composes customized agent duties, capacity levels, and dependency relations. To train the orchestrator, we augment the orchestration-level Group Relative Policy Optimization (GRPO) objective with a localized counterfactual credit signal that edits role, capacity, or dependency fields and applies the resulting reward contrast only to the edited spans. Experiments on six reasoning and coding benchmarks, including MMLU, GSM8K, AQuA, MultiArith, SVAMP, and HumanEval, show that LEMON achieves the best average performance among evaluated multi-agent orchestration methods while improving the accuracy-token trade-off.
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