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Preprint

Payoffs and perception mediate environmental feedback in an N-player trust game with Q-learning

Sep 2026 · 0 citations · 41 references
Physics Mathematics

Abstract

Trust develops through learning, while collective behavior can alter the environment in which later decisions are made. Reinforcement-learning models describe adaptation, and eco-evolutionary models describe behavior-environment feedback, but how an endogenous environment changes trust through material incentives and perceived states remains unclear. We couple a fixed-role, two-population hierarchical trust game populated by heterogeneous tabular $Q$-learning agents to a centered endogenous environment. For the main feedback comparisons, we initialize the fixed-payoff baseline and feedback branches from the same learned state to control for prior learning. We then compare responses when payoff parameters or the observed environmental tier vary. As the payoff multiplication factor increased, successful trust in the fixed-payoff game crossed from a low to a higher finite-horizon level, led by risk-seeking investors. Environmental feedback promoted trust near perception-tier boundaries and reinforced its decline at the high-return operating point. At the high-return operating point, payoff feedback reinforced the learning-driven decline in trust. Stronger drive and longer horizons deepened this negative effect. Compared with a fixed-payoff trust game, environmental feedback carries past collective outcomes into future payoffs and observed states.

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