Looped language models (LoopLMs) increase computational depth through parameter sharing, offering a path to scale inference computation without adding parameters. However, it remains unclear when additional recurrence is beneficial and how architectural choices affect its effectiveness. Through controlled experiments, we systematically examine (1) when recurrence helps, (2) where it should be applied, and (3) how its conditioning affects performance. Our evaluation covers inference budgets below, within, and beyond the training horizon under knowledge and reasoning tasks. (1) We find that recurrence can improve reasoning beyond the training horizon while degrading knowledge performance, but harder reasoning instances do not consistently benefit more. (2) Performance also depends on how distinct layers and recurrent iterations are allocated, showing that effective depth alone is insufficient to predict behavior. Non-recurrent output layers improve robustness to under-unrolling, while the preferred placement of input and output layers varies with inference budget. (3) Finally, we find that conventional initial-state injection offers limited robustness to varying recurrence depth. We therefore propose history-state injection as an alternative, and show that channel-wise history-state injection combined with timestep conditioning offers a low-cost and more effective design, better preserving knowledge under extended unrolling while improving robustness across inference budgets. Overall, our results clarify when recurrent computation helps, where it fails, and offer practical guidelines for designing LoopLMs across variable inference budgets.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
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The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
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It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
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Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
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The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
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